Welcome to our quick guide to distortion! Let’s dive in!
Strictly speaking, distortion is any alteration of an audio signal from its original form. In practice, however, “distortion” is typically used to refer to the “fuzzy” quality that a sound will have when its volume exceeds the limits of the system processing it.
All sounds have fundamental frequencies which represent their main pitches, and overtones or harmonics, which stack on top to create the timbre of the sound you are hearing. Distorting a sound affects the balance of these frequencies, by amplifying harmonics and overtones which are already present, or by adding new ones.
When you’re recording a sound that is too loud for the gain level on your audio interface, the upper and lower parts of the waveform will become flattened. This style of distortion is referred to as “clipping”.
Distortion like this is very difficult to undo once a sound has been recorded, and as such, it is typically something audio engineers try their best to avoid. When used creatively, however, there are a world of possibilities.
Applied heavily, distortion will add bite and growl, and often increase its sustained. You’ve likely heard this before when listening to the sound of a distorted electric guitar. On the other hand, subtle distortion (also known as saturation) can be used to provide a slight boost to a sound, to give more presence to a sound, or to generate upper harmonics that make it easier to hear deep bass sounds on smaller speakers.
There are a wide range of tools which can be used to distort sounds within your DAW, including emulations of analog overdrive, fuzz, and tube units; and unique digital tools that combine multiple styles of distortion to give you even more complete control of your sound.
In future videos, we will discuss even more ways that you can leverage these tools to add depth to your compositions.
Thanks for watching and happy composing!
Researcher: Micki-Lee Smith
Scriptwriter: Sergei Kofman
Script editor: Zakriya Bashir-Hill
Narrator: Zakriya Bashir-Hill
Illustrator: Camille Shiu
Motion designer: Zakriya Bashir-Hill
Composer: Dmytro Kyryliv
Video and audio editor: Joshua Weinfeld
Director: Dr. Parisa Sabet
Distortion definition, clipping shown on channel strip meter, creative distortion v.s unwanted etc.
https://www.musicgateway.com/blog/music-production/how-to-use-distortion-creatively
What is distortion/types/practical applications
https://blog.native-instruments.com/distortion-in-music/
Where distortion can occur in the signal chain
https://www.sonarworks.com/blog/learn/when-distortion-is-good
Types of distortion: tape, fuzz, overdrive etc.
https://www.edmprod.com/distortion-saturation-guide/
Brief Distortion
https://www.soundgym.co/blog/item?id=what-is-distortion-in-music
Saturation
https://www.masteringthemix.com/blogs/learn/how-to-use-saturation-to-add-warmth-to-your-mixes
Brief description of harmonics
The harmonic series music theory angle
https://www.oberton.org/en/overtone-singing/harmonic-series/
Frequency spectrum harmonics graphs
https://splice.com/blog/what-are-harmonics/
History and Mixing advice
https://www.waves.com/how-to-mix-with-distortion-vs-overdrive-vs-saturation
How to fix clipping
https://www.izotope.com/en/learn/how-to-fix-audio-clipping.html
Fix clipping
https://www.izotope.com/en/learn/repairing-a-distorted-audio-track.html
Identify and fix unwanted sounds (de-clip in RX etc.)
https://www.sonarworks.com/blog/learn/fixing-noises-in-mixes-and-masters-i
Distortion application example on keyboard sound
Advanced analogue vs digital distortion
https://www.waves.com/analog-vs-digital-distortion-music-production
Take on analog vs digital distortion